Office Demo - Update 0.2.0 Change Log:
CASE 27 » Devlog
Disclaimer! This update uses a new save system, meaning that all of your progress from previous versions will be deleted.
Key changes:
- Partial visual overhaul.
- Simpler camera repair code.
- Now using new game/continue system.
- Changes to how the power works.
- General bug fixes.
Visual Changes:
- Overall visual improvements to the office, including new particle details, brighter lights, and color changes.
- Computer visual overhaul, including updated cameras, UTIL menus, and transitions that now fit a different theme.
- The main menu screen has been redone.
- The door charge warning icon now appears next to the door charge button, making the warning clearer for new players.
- New lighting for the power out jumpscare.
Gameplay Changes:
- Power decrease numbers tweaked. (It’s a bit more challenging now)
- New door power drain mechanic: The longer you keep the door closed, the more power it uses.
- Closing the door slightly increases the door generator's decrease speed.
- Tweaked Ralph’s AI.
- New strings of code for repairing the cameras. They now contain fewer symbols, no uppercase letters, and fewer spaces.
- New save system: Save file is now encrypted (all data from the previous build is reset).
- New load system: Now uses the new game/continue method (night selection is available after completing the game)
Bug Fixes:
- Fixed issue where the door recharge sound replaced the door generator warning sound.
- The door will now properly decrease power over time.
- You can no longer pause the game while the 6 AM screen is showing.
If you have any suggestions or find any bugs, please let me know, and I will try to fix them as soon as possible.
Files
Office Demo 1 GB
Version 13 Aug 11, 2022
Get CASE 27
CASE 27
Status | In development |
Author | Adam Gomez |
Tags | Five Nights at Freddy's, Horror, Point & Click |
Languages | English |
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